#ifndef CSCRIPTINGENGINE_H_
#define CSCRIPTINGENGINE_H_


class CScriptingEngine
{

	CScriptingEngine();
	~CScriptingEngine();
	CScriptingEngine(const CScriptingEngine&);
	CScriptingEngine& operator=(const CScriptingEngine&);

public:

	static CScriptingEngine* GetInstance();

	bool Startup();
	void Shutdown();

};


#endif